You are not currently viewing the most recent Realscreen Summit. Go to Realscreen Summit 2021.
Trendwatch: Getting Into the Game
Wednesday, January 29, 2020
12:00 PM - 1:00 PM
Grand Ballroom A/B
The global audience for Esports is said to be in the neighborhood of more than 450 million people. And when you add in mobile gaming, console gaming, PC gaming… global gaming revenue reaches close to $150 billion. As the numbers confirm, gaming is capturing the attention and wallets of growing multitudes internationally. But how can a more “traditional” form of media — television — crack this market? Gaming channels and the gamers who appear on them are hugely popular on platforms such as YouTube, but can they work on linear TV? How? This session will ask these questions while also providing a glimpse into this lucrative market, and some of the key media-friendly figures working within it.
CORE Innovation Group
Agent, Alternative Programming, Digital Media, Licensing & Branding
Abrams Artists Agency
SVP & General Manager
Founder & CEO
Go To Team